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Writing Xamarin.UITest Tests with Base Classes and ScreenObject

I hope the previous blog post of the Xamarin.UITest 101 series provides some insight into how to write and run UI tests on Android and iOS platforms. Generally, writing automated tests is pretty easy, but writing solid tests will be much harder as the size and complexity of the project grow incrementally. Thus, in this […]

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Running Xamarin.UITest Tests on Different Mobile OS

In the first blog of our Xamarin.UITest 101 series, we have covered how to set up the Xamarin development environment with Visual Studio on Windows 10, today we will set up a development environment for Apple’s macOS and go through running Xamarin.UITest tests on Android and iOS platforms. Setting Up Xamarin Environment on macOS Let’s […]

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Finding and Using Different Types of Xamarin.UITest Locators

In the first article, we have installed and set up Visual Studio Enterprise 2019 for automated test development using Xamarin.UITest. We have created a simple cross-platform app using Xamarin.Forms and a simple automated UI test scenario that could interact with the elements in this app. However, to write more complicated Xamarin.UITest test scenarios, we need […]

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Setting Up Xamarin.UITest Framework for Mobile App Testing

This is our first blog of the Xamarin.UITest 101 blog series. Xamarin.UITest is a de facto automated app testing framework for Xamarin.Forms mobile projects. It tightly integrates with and shares the same test code with Xamarin.Forms. In this blog, we’ll walk you through the following steps. Setting up a Xamarin environment Creating a Xamarin.Forms mobile […]

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