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In the world of mobile games, where competition is insane and users are picky, the road to success is paved with supreme quality and remarkable user experience. Can mobile game QA help development companies succeed in both? Absolutely. The overall product quality, game ratings and scores depend on it directly. That’s why we’ve decided to put together a list of tips to help you boost your mobile game QA.

5 Tips to Make you Mobile Game QA Work

When preparing this list, we’ve analyzed the best ways to help businesses boost the QA for their mobile games. And even though it’s not easy to overcome the challenges of mobile game testing, these tips are definitely something you should try.

An Agile Process is an Effective Process

If you want to build and test software on your project efficiently, go for the agile process. Of course, testing, as part of the QA activities, is crucial in the Waterfall model of SDLC, but not when it comes to boosting mobile game QA. Sidelining quality assurance means additional risks connected with the release date and delays in publishing to Google Play or App Store. The mobile game development market is not the one to wait until developers fix all issues found in the late development stages.

Going for the Agile methodology is a way to boost mobile game QA, and for a reason. Mobile game development holds higher chances of rapidly changing requirements, which means an iterative approach would work better. On top of that, game development often involves various stakeholders, like mobile game designers, artists, game engineers, producers and gamers for testing, leading to more iterations.

Following the Agile principles can improve mobile game QA through automation, constant testing as the game grows and a feedback loop, all of which are harder to establish on waterfall-like projects.

Automate Everything You Can

Doing mobile game testing manually can make the entire process much slower, less productive and often inefficient. With all due respect to manual mobile game testing, you won’t be able to reach higher results without test automation. Repetitive, fallible, game performance and productivity-critical tests have to be automated and that’s it. If that sounds overly confident, here are several more reasons in favor of test automation:

  • Automated testing improves deliverables stability, increasing productivity for both game creators and engineers.
  • Thanks to the reusability of automated tests, development teams save time even on the most intricate game development projects.
  • You can run multiple automated tests simultaneously, which makes this approach scalable for large mobile games.

Let’s take an agile game development project with numerous hotfixes, constant updates and complex configuration requirements for plenty of devices, platforms and networks. Projects like this might lag behind if they only use manual testing because it’s too complicated, expensive and time-consuming to catch bugs manually in complex systems.

Mobile test automation helps game developers include and integrate testing as part of the agile development process. It’s a rational way to enable simultaneous testing of mobile games based on the particular developer/user-given test scenarios. In the end, automated tests improve the efficiency of mobile game development projects and enable early releases with fewer bugs.

Go for Continuous Testing

Сontinuous testing (CT) should be incorporated into your DevOps since it makes mobile game testing and QA process more productive. By sticking to the continuous testing principles, game developers can fix bugs immediately as they appear.

Every time code changes in the repository, the necessary tests run automatically for each build. If tests of the specific update fail, game developers see what needs to be fixed and tested further. They also receive instant feedback and can pay due attention to issues immediately. The perfectly verified user experience, game stability and usability you’ll get as a result of continuous testing will ensure better ratings in app stores.

Use Advanced Testing Methods

While advanced testing methods are universal regardless of the domain, the requirements for mobile game testing can be more intricate. Take heavy graphic content mobile games are stuffed with, for instance. The hardest thing is that the logic behind mobile games can cover various views of a single scene as well as different ways to achieve the same goal in the game. That is why, to boost your mobile game QA, various testing methods should be used. Take a look at the examples below.

  • Functional testing is one of the most common testing types to reveal the generic issues within the game or its user interface and graphics (stability, game flow/mechanism, integration of graphics assets, menu structure, screen orientation, user interactions, etc.).
  • Performance testing checks the overall performance, while the game’s speed is the key criterion to test.
  • Compatibility testing verifies how compatible a mobile game is across different devices and their configurations.
  • Compliance testing is an often underestimated but crucial testing type that checks if a game meets all the requirements to be published on the app markets. Moreover, it considers regional requirements or limitations connected with a particular game.
  • Regression testing is performed when changes are made to the game. The goal is to make sure that these changes in code didn’t break the functionality of the mobile game.

Other testing methods you can apply to accelerate mobile game QA include localization testing, soak testing, security and recovery testing.

Consider a Testing Cloud

It’s no secret that the multitude of mobile devices, their OSs and versions is a tremendous challenge in mobile game testing. Screen resolution, memory capacities, OS fragmentation CPU – they all differ from one device to another, puzzling testers and developers.

Testing on numerous devices is the first thing that comes to mind. After all, it’s a common practice to test mobile games on real devices to ensure quality and better user experience. But instead of being a solution, real devices become another challenge we need to overcome to boost mobile game QA. All because acquiring and maintaining devices is expensive and time-consuming, not to mention having to charge and update devices constantly.

So, investing in cloud-based mobile app testing solution is a feasible way to get the maximum device coverage with the friction of cost. A reliable testing platform hosts a versatile mobile device cloud that allows you to connect a multitude of devices, combine manual and automated tests in one place as well as different versions of OSs, platforms and frameworks. If you’re looking to combine the best practices to boost your mobile game QA we mentioned, give a free shot at Bitbar and see how it supports different testing methods and agile development and automates the development-testing-deployment flow.

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Victoria Bezsmolna

Tech Writer