A Perfecto Alternative
Bitbar presents a fully featured, AI-driven mobile testing infrastructure with unique technologies, enabling agile mobile teams to spend less time coding, improve test efficiency and deliver high-quality apps faster.
A Closer Look at Why Bitbar is Your Choice
Virtual Private Cloud support
Run the private testing infrastructure on a virtual private cloud on any of the popular cloud services AWS, Google Cloud, Microsoft Azure, IBM Cloud and more.
The latest AI technology can be applied to do the heavy lifting in test automation.
Yes, Bitbar AI Testbot
Unlimited device concurrency
Running tests across 1000s of real devices should be as easy as across 10 devices. The greater scalability you have, the higher the test efficiency you will get.
Yes, unlimited device concurrency.
No, higher concurrency with extra fees.
Container technology (e.g. Docker)
Take your custom testing frameworks and uniquely defined local tests to the cloud in the shortest possible time.
Open REST API
Critical to connect your favorite tools and services for CI/CD.
Yes, for all users including free trial users.
No, only at Advanced plan ($399/month)
The versatile deployment options – Public Cloud, Private Cloud, On-Premise, Hybrid Cloud – to meet your specific testing needs.
The starting point to access a fully featured public cloud testing platform
Get the following capabilities for less than half of the price:
- Scripted test automation
- AI-powered testing
- Android and iOS manual testing
- All Android and iOS testing frameworks
- Access to all Android and iOS devices
- Unlimited users & projects
- Unlimited device concurrency
- Open Rest API
- Rich test analytics incl. logs, videos, screenshots
$45/month, 300 minutes
AI Testbot included
$399/month, 1200 minutes
No AI testing
What They Say
“With Bitbar we have implemented an optimal DevOps process. The automation and scalability of Bitbar allow us to execute more tests on more devices within the same amount of time. This gives us the confidence to move our SDK through all phases of the pipeline and deliver quality SDKs to game developers rapidly.”
Rasmus Selsmark, QA Lead at Unity