4 Myths About Emulators and Real Devices for App Testing

4 Myths about Mobile App Testing
4 Myths about Mobile App Testing

In the real world, many developers and testers have migrated to using real devices for app testing from emulators. Yet, myths like ‘We use emulators only’ or ‘Emulators are also good for testing’ still persists. But the truth is that no one would use your application or play your game on an emulator for any reason. Mobile apps and games that get tested on emulators cannot deliver the optimal quality to your users. Without high quality, your application will eventually get removed from users’ mobile devices.

Today we will cover 4 myths and truths about whether to use emulators or real devices:

  • User experience
  • Hardware – All about devices
  • Software – Platform and Customization
  • Infrastructure and Network

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When Do You Need Test Automation?

In many cases, you have no plan to take up any test automation tools at the beginning of your first mobile project. You put all of your efforts on developing a blueprint of your app or game, run it locally on your own device, and test it manually. This is a typical approach adopted by almost every developer in the world, in spite of the recommendation of testing early and testing often.

While you can handle the quality assurance of your project in a manual way at the early stage, test automation is a long-term strategy to scale up your business success. And you should take into account test automation when your team has following signs.

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Using Gradle Plugin to Get Your Builds Tested on Real Devices

Many of you have switched to Android Studio already or if not are at least planning to migrate into this new development environment at some point. Android Studio has advanced to version 1.2.1.1 and everything seems to work smoother than ever before – and this also makes testing easier and access to real devices through plugins a great option.

Regardless if you are using Android Studio (where Gradle is the default build system) you may use Gradle also with other development tools as well. Here are the basic steps and instructions of how to use our Gradle plugin to build an instant and seamless bridge between your development environment and our devices at Bitbar Testing.

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[Webinar] – Parallel Test Runs with Appium on Real Mobile Devices

Appium is an open source test automation framework and currently one of the hottest framework for mobile app, game and web testing. In most cases, nevertheless, Appium is being used with emulators or with real devices one at a time. That is definitely not efficient and agile in terms of today’s fast-paced mobile evolution.

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Top 5 Myths in Mobile App Testing

With the proliferation of smartphones and mobile apps, startup companies are emerging with the dream of building a successful app. While having a mobile mindset and developing a mobile strategy is good with no question, misconceptions about mobile app development are here, there, and everywhere. For businesses, especially small market players, these misconceptions can result in any consequences – from complicating the developing process of wasting hundreds of thousands of money and losing customers.

So, what are these myths? The myth list could be very long, but we are going to focus on the top 5 myths we have seen when it comes to mobile app testing.

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Device Diversity in Mobile Testing

Every now and then, you find one or two pieces of negative comments like ‘Crashes on my Nexus 4’ or ‘It totally doesn’t work on my HTC EVO’. For the first comment, all you need to do is test more on Nexus 4, while the best suggestion for the second comment or alike is do not skip testing your app on that single model. Put it in another way, you need to ensure device diversity in your mobile app testing.

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