Bitbarians At The Gate

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OK, so taken literally the title of this post might be a slight exaggeration as we don’t plan to break through any physical barricades anytime soon.  Instead, we’ll merely be strolling through the front door of the upcoming Uplinq 2013 conference in San Diego from September 3-5.  Our very own technical product manager Ville-Veikko Helppi will be there to speak on the panel “Improving & Refining Android Apps through Testing” as part of Bitbar’s mobile app testing renaissance.

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We Cordially Invite You to the Testdroid Cloud for iOS Beta Program

Location:  In the Cloud

Date:  Starting July 23, 2013

Dress code:  All variants of iPhones and iPads

Hosted by:  Team Testdroid

RSVP:  cloud.testdroid.com

Close your eyes for a second and imagine this blog post as a hand-delivered, ribbon-wrapped, letterpress invitation on card-weight cotton made by hand at a centuries-old paper mill.

We think it’s that special.

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Bitbar customer case study: PayPal

Bitbar Testing Makes Devs Lives Easier
Bitbar Testing Makes Devs Lives Easier

PayPal allows users to make and receive online, mobile and store payments anytime, anywhere and in any way. The service offers users simpler ways to send money without sharing financial information and with the flexibility to pay using their account balances, bank accounts, credit cards or promotional financing. With 128 million active accounts in 193 markets and 25 currencies around the world, PayPal enables global commerce, processing more than 7.6 million payments every day and an expected $20 billion in mobile payments in 2013.

In May 2013, PayPal released the PayPal mobile SDK for Android in the USA, and is planning a wider release later in the year. The SDK is designed to provide a native Android experience that simplifies accepting credit card and PayPal payments in a developer’s mobile app. The library presents a simple user interface, features card.io (owned by PayPal) credit card scanning and uses a proof of payment system that eliminates Payment Card Industry (PCI) compliance worries.

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Customer case study blog post: SwiftKey

SwiftKey is an innovative language technology company based in the UK. It created the intelligent keyboard app of the same name, which was the biggest-selling paid Android app of the last year, reaching number 1 in 57 countries. The company’s software is designed to make typing faster, easier and more personalized. The app’s contextual predictions are available in over 60 languages, making it a regular on top 10 must-have app lists. SwiftKey’s language technology is also available to licence and its prediction engine powers the keyboards on a number of leading smartphones. The company was founded in London in 2008 in response to the growing popularity of mobile devices and the difficulties users had typing on touchscreen keyboards. The team now works with well-known manufacturers, healthcare organizations and other enterprises.

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Why investors should make it rain on developer tools

Our very own CEO and coFounder was featured on VentureBeat on his opinions on why investors should make it rain on developer tools.

That’s right – we think this is the place to be and invest in – Developers are the backbone of the age we live in now.

Read more about what Marko thinks here on Venturebeat

developer-tools

[(Gradle + Testdroid) × (Mobile + Developers + Testers)] ÷ California = YES

gradlesummit

We’re headed to the Gradle Summit today in Santa Clara, California and wow, are we excited.  Not just because we’re going to be part of the world’s first conference focused on the Gradle open source build automation tool.  Or because we’ll be rubbing elbows with leading developers and the cool Gradleware team.  Or even because the Summit is being held in sunny California and the weather in Europe has been anything but (you probably guessed that reason already).

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Deconstructing Mobile Testing Methods

Testing So many testing methods, so little time. Mobile developers are creating more apps than ever before and the stakes keep getting higher for design, performance and speed.
And, the only way to make sure your mobile app is doing what you designed it to do, is to test it. But, the traditional ways of testing mobile applications on real devices is time-consuming, prone to errors, expensive and only covers the tip of the iceburg when it comes to the thousands of mobile devices out there used in the mobile ecosystem.

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Our View of Google I/O in Photos

Google I/O and Developer Sandbox were a great experience for us. Did you know we had more than 15,000 mobile developers test their apps on the Sony Xperia devices in one day alone! Lot’s of things to see! Drones, Robots mixing drinks and a packed Testrdroid stand. Here are a few of our favorite moments from Google I/O 2013!

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The Red-headed Stepchild

Oh what a difference a year makes.

As you all know, we are at Google I/O this week in San Francisco, which kicked-off on Wednesday with a lengthy keynote of different speakers and presentations outlining Google features to come.  (You can read TechCrunch’s play-by-play here or BusinessWeek’s abbreviated version here).  One presenter in particular, Sundar Pichai, Google’s SVP of Android, Chrome & Apps, delivered part of the keynote that really resonated with us as it was, in sorts, a walk down memory lane.

We all know that the mobile market is rapidly evolving, but Sundar illustrated it with numbers.  Ones which were staggering.  Ones with a lot of zeros behind the commas.  During the past five years, over 900 million phones that run Android OS were activated.  Google Play has had 48 billion app installations to date.  As Sundar said, from 2005 to 2013, the world has indeed changed.

And that brings us to our world.  The Bitbar world.  The world of the red-headed stepchild—different, outcast, ignored, who is now … not so alone.

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